This site describes solve-engine as it is on main: 2.43.0, which npm does not have yet. npm installs 2.40.0, so a page may show an answer that version does not give yet.
Dice
Package:
DICE_PACKAGE. Registered bycreateEngine(); for a slimmer engine, register it explicitly (see choosing packages).
roll gives a random whole number in a range you choose, inclusive of both
bounds, like rolling a die. The result changes on every evaluation, so it is
shown rather than asserted here.
| Expression | Result |
|---|---|
roll(1, 6) | an integer from 1 to 6 |
roll(1, 100) | an integer from 1 to 100 |
roll between 1 and 6 | the same, written as a phrase |
roll from 1 to 6 | the same, written as a phrase |
Rolls that stay put
Section titled “Rolls that stay put”A roll that changes every time is right for a game, but a note that records a
roll, or a worked example that uses one, needs it to stay the same. A random seed line anywhere in the note makes every roll in it repeatable: the same seed
always gives the same rolls, on every run and every machine. Each line keeps its
own roll, so editing one line re-rolls only that line, and two identical lines
still roll separately.
random seed 42roll(1, 6) // 1roll(1, 6) // 2roll between 1 and 100 // 15Change the seed for a different set. See randomness for the other draws a seed covers, and for what a seed does not promise.